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//////////////////////////////////////////////////////////////////////////////

#pragma once

#include <musikcore/config.h>
#include <musikcore/library/LocalLibrary.h>
#include <musikcore/library/RemoteLibrary.h>
#include <musikcore/runtime/IMessageQueue.h>
#include <sigslot/sigslot.h>
#include <map>
#include <vector>

namespace musik { namespace core {

    class LibraryFactory {
        public:
            using LibraryVector = std::vector<ILibraryPtr>;
            using LibraryMap = std::map<int, ILibraryPtr>;
            using LibrariesUpdatedEvent = sigslot::signal0<>;
            using IMessageQueue = musik::core::runtime::IMessageQueue;

            LibrariesUpdatedEvent LibrariesUpdated;

            ~LibraryFactory();

            static void Initialize(IMessageQueue& messageQueue);
            static LibraryFactory& Instance();
            static void Shutdown();

            ILibraryPtr DefaultLocalLibrary();
            ILibraryPtr DefaultRemoteLibrary();
            ILibraryPtr DefaultLibrary(ILibrary::Type type);

            LibraryVector Libraries();
            ILibraryPtr CreateLibrary(const std::string& name, ILibrary::Type type);

            ILibraryPtr GetLibrary(int identifier);

        private:
            LibraryFactory();

            ILibraryPtr AddLibrary(int id, ILibrary::Type type, const std::string& name);

            LibraryVector libraries;
            LibraryMap libraryMap;
    };

} }
